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August 2014 - benchung.com

Antialiasing in Three.js

|Three.js|0 Comments

[iframe class="scene-frame" src="http://benchung.com/wp-content/demos/lesson04/scene.html" width="100%" height="240"] One of the hurdles of 3D is aliasing (jagged edges when rendering). Depending on your hardware and browser, three.js has a built in function to help with this (top left: without antialiasing, top right: with antialiasing). (more…)

Importing Textures Into Three.js

|Three.js|0 Comments

[iframe class="scene-frame" src="http://benchung.com/wp-content/demos/lesson03/scene.html" width="100%" height="480"] This scene is based off of the post Importing a Model Into Three.js with the added ability to import a texture into our scene. (more…)