Three.js

How to Create An Easy 3d Scene in Three.js

Creating a Baisc Scene in Three.js

Here we will create a basic scene complete with an animated transparent cube in three.js. Though most beginner examples on the net show scenes loaded right from an HTML page, we’ll set it up using an external file as it’s generally good practice to keep your .js files separate when dealing with any kind of code that may become more… Read more →

Importing a model in Three.js

Importing a Model Into Three.js

For this lesson we’ll be exporting the default blender cube into a three.js scene. Nothing fancy, but enought for you to get the idea. We’ll be using Blender (currently version 2.70 at the time of this writing) as our go-to 3d program for our lessons. The best part about it is that it’s free. If you haven’t used it before,… Read more →

Introduction to Three.js

Common problems with 3d for the web I’ve always been interested in bringing 3d to the web which has been available in variouse ways, but there’s never really been any standard as to how it would be accomplished. I’ve found the result has been a mix of third party plugins, Java, WEB3D, VRML, faking 3d through a 2d engine or… Read more →